1HAMMER

1HAMMER

Thursday, June 8, 2017

Scurveball Final Thoughts (Beta)

My thoughts essentially boil down to, there's always more that can be done, but I'm pretty happy with the progress the game has made from even one month ago, nonetheless two.

Role: Designer/Director


  • Lighting
  • Scene arrangement/framing
  • Cannon design (old & new) 
  • Particles (Bomb, water, fire)
  • SFX (edits/some new sounds)
  • Bomb behavior design/implementation
  • Game tuning (numbers/physics)
  • Core game design
  • Logos/fonts/marketing design
  • Playtest conducting

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