1HAMMER

1HAMMER

Thursday, June 8, 2017

GameMod Final Post - Ashley Michalak

Ashley Michalak
Scurveball was a fun and unique work experience that really helped me get experience working with multiple teammates and polishing a fun game. Things I've learned through this project is how to better schedule and assign tasks that other group members will follow, and how to better animate within Unity.

Project Contributions

Production:
-Priority Lists
-Group scheduling
-scheduled time in Sound Lab


Programming:
-Camera Follow Bomb script
-Kraken Follow Bomb script
-Menu Light Follow Cursor script
-Cloud movement script


Animation:
-Kraken movement animation
-Cannon shooting animation
-Ship Bobbing animation
-Ship Explosion Knockback animation
-Curtain opening animation


Art:
-Skull and Crossbones image
-spark image
-sign model




No comments:

Post a Comment