This week I added the 'shield' mechanic to the ships, so that the 'shield' becomes inactive and then re-activates after a set amount of time. I had planned to change the scripting for the bomb and projectile physics, however decided against it since our designer was able to get the desired effect without changing the code. I finally created our team's work schedule with due dates for milestones that will help us stay on track and complete the game. For next week, I plan on adding the main menu logo and setting up the buttons and menu system.
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| Cool image of the hull 'shield' and the hatch 'shield' |

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