1HAMMER

1HAMMER

Tuesday, April 11, 2017

Contemplating Concept

Last week we made the tough decision to radically change the idea of what our game was. One of the strongest critiques against our old idea was our art style lacks any kind of variety. The art teams new mission became finding something that hasn't been popularized but still fits the theme. With our new game being pirate-centric the obvious pull was to move to something like stylized boats. Our initial concepts had paper boats or steamships. What we eventually decided on was shadow puppets to break from the initial logical expectation.

The shadow puppet concept changed the whole staging of how our game existed in the game world. Instead of being a one to one representation of the action, the story became about two pirates retelling their stories at sea. This has shifted our sound focus to really focus on getting real voices for the announcers and the audience. It also gives our art and design some fun ways to bring legendary sea stories like the kraken into game events. Looking forward to next week the team will be in the proxy stage of development, getting as much in as possible to then flesh it out in the weeks to come.



Until next week,

Jacob - Art & Design

No comments:

Post a Comment